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DRIFT, the puzzle that doesn't stand still
is the first mobile game made by my new studio,
. It is a traditional tiles puzzle with a twist: the puzzle motif is a generative animation in constant movement.
Doodl is a generative application that transforms photographs into drawings by means of a semi-autonomous process where you can control many variables – or just relax and watch it develop.
old unfinished projects: luuper
is a painting / animation tool that I developed (up to a certain point) in year 2007.
Book of Sand
A client site with a dynamic interface based on a swarm of colored translucent circles. Developed for the Australian musician Daniel Blinkhorn.
Biots are simple autonomous agents that move according to relational rules. These are drafts for the project of making a kind of zoo of autonomous agents or a virtual fauna of dots moving in space.
Fragments from The Quixote and the news of the day according to the BBC tangle into each other in a generative drawing that mixes them beyond recognition.
Outsource Me! is an ironic subversion of the practice of outsourcing, developed in the context of Readme 100 Software Art Factory in 2005.
bola de nieve
<me on myself>
© 2008-2011 Leonardo Solaas